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Judging by the Ryu and Zangief sprites, Marvel vs. Capcom also remain crisp and fluid no matter how filled the screen gets with fireballs, assist characters and duo team attacks. There are 6 hidden characters with exciting names such as "Orange Hulk" or "Red Venom" that offer interesting quirks, such as the super armor of "Gold War Machine", but again, the excitement lasts perhaps two matches. The roster of 15 basic characters, all of whom are found in the sequel, provides variety but since we've seen all these characters in these exact forms before, the excitement is very short lived. This is pretty obvious of course, but it's 2012 and Marvel vs. Capcom 2 doesn't also do but much, much better. The catch is that these assist characters, while strong, can only be called a very limited number of times per match.īeyond the addition of assist characters, there is very little in Marvel vs. It's the same role used in later games by the inactive team members. Capcom 3 characters Thor and Arthur, or the incredibly random Devilot, Lou and Unknown Soldier, are called into the battlefield to do one move and then they leave. These characters, such as future Ultimate Marvel vs. Why "2.5" characters on each side? Assist characters, chosen almost at random before every match, make their one and only appearance in the franchise. Capcom, which expands the roster to 21 characters and the team size from 1v1 to 2.5v2.5. The other side of the package is the original Marvel vs. There is multiplayer, and while it uses the excellent GGPO netcode, it's just not fun when playing some young punk abusing infinites all day. Marvel Super Heroes is enjoyable, but the quirks in the fighting system and overwheming feeling of "I've seen this all before, and it was done better" make it more of a curiosity then anything to play for an extended length of time. It's amazing how well everything looks no matter how crazy the action on screen gets with multiple super moves going off at the same time. The graphics remain bright, vibrant and incredibly fluid especially with the new HD polish. Capcom franchise has always been a little "off" in terms of game balance and Marvel Super Heroes, despite being a 1v1 title, is just as busted with infinite combos all over the place. While the foundation of the game is basic, the gameplay is fast and horribly broken in the best of ways. Likewise, Capcom included an extensive "How to Play" section that goes from basic moves to more advanced moves, such as "Infinity Counters". Different characters have extra-benefits from certain gems, but thankfully, there's no guess work involved since the helpful "Moves List" will tell you which gem to use with which character.
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These gems are from the Infinity Gauntlet cross-over and add extra twists to the gameplay, such as Space giving your character super-armor, or Reality allowing anyone to toss fireballs with every basic move. The one wrinkle Marvel Super Heroes offers which has never appeared again, is the Infinity Gems. Capcom 3, then you know how every character plays. If you've played any other game in the franchise, including Ultimate Marvel vs. Doctor Doom, Thanos and Anita (the little girl that follows Donovan around in Darkstalkers) are all unlockable with points you earn by completing challenges. From X-Men: CotA, Wolverine, Juggernaut, Psylocke and Magneto all return while Hulk, Iron Man, Captain America, Black Heart, Spider-Man and Shuma-Gorath make their debuts. Capcom are relics of a different time for the fighting genre.įor starters, the roster of Marvel Super Heroes is small compared to the bloated, 30+ fighters of modern Capcom games.
MARVEL VS CAPCOM ORIGINS VENOM SERIES
Why is my past association with this series so important? It's because the latest Capcom re-release is, by the "Origins" in the title, nothing more than a walk down memory lane and a reminder as to roots of Marvel vs. Now, we are nearing the end of 2012, I'm staring down the barrel of turning 30, and Capcom has brought back a flood of memories with Marvel vs. I, like every elementary school boy my age, loved Street Fighter II and so the thought of an X-Men fighting game was amazing! A year later, Marvel Super Heroes was released in the arcade and this one featured The Avengers! Thanos! Spider-Man! When it hit the Playstation in 1997, I hapily showed it to my uncle as the greatest fighting game EVER!
MARVEL VS CAPCOM ORIGINS VENOM FULL
Back in 1993, when in the interest of full disclosure, I was 10 years old and a die-hard comic book fan that thought Fox's X-Men Animated series was the greatest thing EVER, simple screenshots in GamePro of X-Men: Children of the Atom sent me into a frenzy. Comments Out of all of the re-releases I have played on the Xbox 360, none have made me feel quite as old as Marvel vs.